When you find a gun that clicks, it feels like you didn’t choose it, but it chose you. In Fragpunk there are guns that spit out bullets almost at the speed of light. There are rifles that give you confidence, snipers that don’t miss and sidearms that punch above their pay grade.
These weapons turn a firefight into a performance. They’re the showstoppers, the melters and the head-clickers. Whether you like to play it loud and proud or quiet and calculated, there’s something here with your name on it.
10 Cure-All Pistol
Suitable for Close Range Combat with its Three-Bullet Spread Capability
What I particularly love about the Cure-All Pistol is that when you hip-fire, it doesn’t just pew-pew like a regular pistol. It fires in a three-bullet spread. Up close, this means you can blast out 105 damage in one tight burst. No scope, no zoom, just step in, point and click.
The Cure-All pistol has a sprint-to-fire time of just 0.01 seconds. This means you can whip this thing out mid-sprint and be shooting before your opponent even realizes you swapped. You can pair the Cure-All with a long-range weapon to have a deadly answer for anyone who gets too close.
9 Порочный
Hardest-Hitting Pistol
If you’ve got a steady hand and an appetite for headshots, the Vicious is going to be your new favorite partner in crime. This secondary weapon isn’t here to babysit your bad aim because it holds only 7 rounds. It rewards accuracy with a pile of bodies because the bullets hit like a brick.
This pistol wants you calm, controlled and lining up clean shots. It’s not here for chaos, but instead for clean, precise and surgical kills. You can use Vicious as a finisher or as a surprise weapon if someone comes too close.
8 Закрепление
Perfect for Aggressive Players
The Clampdown is all about speed. I mean raw, untamed speed. With its firerate of 1,091 rpm you won’t see a faster SMG. Once you pull the trigger, you’re emptying a mag before your opponent even realizes you were there.
The Clampdown is louder, meaner and way less subtle than the Mad Dog-S. The Clampdown is for hyper-aggressive players who want to own the tempo of a fight. The ones who don’t wait for the fight to come to them, they bring the fight.
7 Бешеный Пес-С
All about Precision, Stealth and Clean Kills
The Mad Dog-S is a smooth operator. This isn’t your loud, flashy, bullet-spewing showboat like the Clampdown. The Mad Dog-S is all about precision, stealth and clean kills. It doesn’t announce your presence, but everyone will take notice.
Even though this SMG is quiet, it’s got a good bite. The damage per headshot clocks in at 39, with 26 to the body at close range. It holds up pretty well until around 35 meters, after which the damage starts to dip, but that’s expected for an SMG.
6 Призрачный перец
Better Than the My Way LMG in Terms of Damage, and Fire Rate
Ghost Pepper doesn’t start off screaming, it whispers at first. You pull the trigger and it spits out at a decent 600 rpm. But don’t let that mellow start fool you. Keep holding that trigger and it suddenly kicks into overdrive, spooling up to a blazing 800 rpm.
Damage-wise, it’s got real bite. You’re hitting for 98 damage to the head up close and 87 from afar. Even its body shots are better than the My Way LMG. But while the huge magazine means you can fire nonstop, reloading it is no picnic.
5 Плохая репутация
Rewards Precision and Patience
Bad Reputation is not just a cool name, it’s a warning. It’s the kind of gun built for cold-blooded sharpshooters. This semi-auto designated marksman fifle hits like a truck when you’re steady on the trigger.
This rifle thrives when you’re perched in a lane, watching angles like a hawk. So long corridors and elevated pots are the best places to use it. The only disappointment I have with the Bad Reputation is that it gives you 10 rounds per mag.
4 Мясорубка
Decent in Close and Mid Range Combat
If you hear the Meat Maker shotgun cock behind you, it’s already too late to escape. At close range, this thing fires 11 pellets in a tight burst of pure violence. Land them all to the face and you’re serving up 275 damage.
The Meat Maker keeps its bite up to 25 meters. That’s mid-range territory, and if your aim is solid, you can still drop someone in two shots. Not bad for a gun that sounds like a barbecue item. It fires at 100 rounds per minute, so it’s not spraying like an SMG, but it’s got enough rhythm to keep the pressure on.
3 Решатель
Perfect for Players Who are Calm, Measured and Patient
If you’re the kind of player who likes to sit back, chill on a rooftop and casually delete someone with one click, the Resolver is what you need. There’s no chance of surviving a single headshot from the Resolver. And even if you’re not lined up for that perfect dome shot, body hits still slap — 150 damage up close, 130 further out.
This is a bolt-action sniper, so forget about spamming shots like you’re in a wild west shootout. You’ve got to be patient, measured and calm under pressure. Fire, breathe, realign.
2 Дисциплина
Nonstop Fire, But Not Very Lethal
If the Fever is your flashy, precision headshot artist, then the Discipline is your dependable workhorse that never stops until the job is done. Blasting out 682 rounds per minute, the Discipline is faster than the Fever. You won’t be tapping out careful shots with this one — you’ll be laying down a storm.
It’s the perfect rifle for players who live in the chaos, thrive on pressure and don’t flinch when things get messy. That said, the Discipline doesn’t hit like a truck per shot, but what it lacks in raw power, it makes up for in relentless output.
1 Лихорадка
Great for Landing Headshots from Afar
The Fever is a headshot machine disguised as an assault rifle. It doesn’t mess around when it comes to dishing out pain. We’re talking 91 damage straight to the skull if you’re within 25 meters. Even if someone is farther away, like 60 meters out, you’re still chunking 75 headshot damage, which is ridiculous in the best way possible.
When it comes to fire rate, you won’t be spraying like a garden hose on full blast, but it’s fast enough to keep pressure on someone while still letting you think about your shots. And that’s where the Fever shines. It rewards players who are deliberate and accurate. You don’t need to spray and pray. You need to lock in and laser-beam their forehead.
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